Tekisasu Engine is used by Tekisasu for development of Poncho Poncho Land.

Historically, it was originally based on Godot Engine 3.2, functioning as a soft fork. It was frequently rebased for all major releases of Godot from 3.3 until 4.3 (and some minor releases). Current plans are to lock the release at 4.3 for the duration of Poncho Poncho Land’s development while continuing to cherrypick features from Godot 4.4+ where desired.


Tekisasu Engine is released under the MIT license.

Github: https://github.com/Tekisasu-JohnK/Tekisasu-Engine

Download: Windows 10/11 (64-bit)