Tekisasu Toolchain 8.4 (REL) released

Toolchain 8.4 For Production has been released for internal usage. It contains the following software stack: Tekisasu Toolchain 8.4: Download Tekisasu Engine is a full fork of Godot Engine. It is available for download here. Tekisasu Graphics is our inhouse build of Aseprite. Note that we do not publicly redistribute our modified release due to licensing. If … Read more

Tekisasu Engine 4.3.0p7 released

Release 4.3.0p7 is ready for production. This release pulls in the following PRs from Godot Engine: The portions of the codebase for parsing and displaying donors has been removed entirely to lessen UI clutter. Link to public download: MIRROR1 Tekisasu Developer Resources (PRIVATE): DOWNLOADS Important Note about organizational changes for this project: Public releases will … Read more

Tekisasu Engine 4.3.0p5 released

Soft fork for Tekisasu Engine 4.3.0p5 is complete and released to the production channel. Link to download: MIRROR1 The following PRs have been cherry picked from upstream: Additional release notes can be found in the previous release, Tekisasu Engine 4.3.0p4.

Tekisasu Toolchain 8.3 (REL) released

Toolchain 8.3 For Production has been released for internal usage. It contains the following software stack: Tekisasu Toolchain 8.3: Download Tekisasu Engine is our inhouse build of Godot Engine. Tekisasu Graphics is our inhouse build of Aseprite. Note that we do not publicly redistribute our modified versions of these applications. If you want to use and contribute to … Read more

Tekisasu Engine 4.3.0p4 released

Soft fork for Tekisasu Engine 4.3.0p4 is complete and released to the production channel. Link to download: MIRROR1 This release is based on upstream Godot 4.3. It includes upstream’s new ability to support Direct 3D 12 and on Windows releases of Tekisasu Engine, the binaries D3D12Core.dll and d2d12SDKLayers.dll are now shipped by default with the … Read more

Tekisasu Graphics 1.3.8.1p2 released

Soft fork for Tekisasu Graphics 1.3.8.1p1 is complete and released to the production channel. Link to download: MIRROR1 This release rebases the Tekisasu Graphics soft fork to the upstream release of 1.3.8.1. Barring bugfixes that will be backported, Tekisasu Graphics will now stay on the 1.3.8.1 releases for the remainder of development on the Tekisasu … Read more

Tekisasu Toolchain 8.2 (REL) released

Toolchain 8.2 For Production has been released for internal usage. It contains the following software stack: Tekisasu Toolchain 8.2: Download Notable features include a rebase to the upstream Godot Engine 4.3 release in Tekisasu Engine 4.3.0p1. Our build now ships with the required libraries to enable DirectX support on Windows platforms for both the editor and … Read more

Tekisasu Toolchain 8.1 (REL) released

Toolchain 8.1 For Production has been released for internal usage. It contains the following software stack: Tekisasu Toolchain 8.1: Download Tekisasu Engine is our inhouse build of Godot Engine. Tekisasu Graphics is our inhouse build of Aseprite. Note that we do not publicly redistribute our modified versions of these applications. If you want to use and contribute to … Read more

Tekisasu Toolchain 2.1 (REL) released

Toolchain 2.1 For Production has been released for internal usage. It contains the following software stack: Tekisasu Engine 3.5.1 (10/21/22) Tekisasu Graphics 1.3b21 (10/21/22) Tekisasu Toolchain 2.1: Download Tekisasu Engine is our inhouse build of Godot Engine. Tekisasu Graphics is our inhouse build of Aseprite. Note that we do not redistribute our modified versions of these applications. If … Read more

Tekisasu Toolchain 1.3 (REL) released

Toolchain 1.0 For Production has been released for internal usage. It contains the following software stack: Tekisasu Engine 3.3.2.stable (06/10/21) Tekisasu Graphics 1.2.27 (06/10/21) Tekisasu Toolchain 1.3: Download Tekisasu Engine is our inhouse build of Godot Engine. Tekisasu Graphics is our inhouse build of Aseprite. Note that we do not redistribute our modified versions of these applications. If … Read more