Tekisasu Toolchain 8.2 (REL) released

Toolchain 8.2 For Production has been released for internal usage. It contains the following software stack: Tekisasu Toolchain 8.2: Download Notable features include a rebase to the upstream Godot Engine 4.3 release in Tekisasu Engine 4.3.0p1. Our build now ships with the required libraries to enable DirectX support on Windows platforms for both the editor and … Read more

Dev site update

This site is expanding to include all recent Tekisasu software projects and documentation. Documentation for building the new stack for the latest versions of Tekisasu Toolchain will be completed within the month. The progress of Poncho Poncho Land is now picking up steam again after I spent some time away for personal things. I’m excited … Read more

Tekisasu Toolchain 0.5 progress notes p1

Tekisasu Toolchain 0.5 has rebased Tekisasu Engine on the latest upstream Godot 3.3.1 Github branch and after review has adapted all Apr 30th – May 5th commits (31bc9d8 – 476bc51): https://github.com/godotengine/godot/commits/3.3 Test builds successful. A portion of the Tekisasu Toolchain patchset was reverted in the rebase (editor/editor_node.cpp) and has been reverted.